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Latest Résumé

Space Siege Script

The Wheel of Time

Unreal II: The Awakening

Bicycle Casino

Dungeon Siege II

Dungeon Siege II: Broken World

Supreme Commander

Space Siege

The Wheel of Time

Developed by:Legend Entertainment
Published by:GT Interactive
Platform:PC
Released:October 31, 1999

A first-person shooter based on Robert Jordan's hugely popular fantasy books. The game had the misfortune of being released in the same holiday season as Unreal Tournament, Quake III, Half-Life: Opposing Force, and Medal of Honor -- which pretty much doomed it to obscurity as soon as it was released. GameSpy named it #10 on their list of the most twenty-five underrated games of all time.

Unreal II: The Awakening

Developed by:Legend Entertainment
Published by:Atari
Platform:PC (also released on Xbox)
Released:February 3, 2003

The real sequel to Unreal. To this day, when I tell people I worked on Unreal II, I still get responses like "Awesome, I love Unreal Tournament!" -- which pretty much sums up the reaction that Unreal II received when it was released in '03. There were a wide array of factors both internal and external that prevented this game from getting its due, not the least of which was the unfortunate decision to cut the multiplayer mode midway through its development. That multiplayer mode would eventually see a (free) release as Unreal II: eXpanded MultiPlayer, but Legend Entertainment was shut down while XMP was still being polished. Oh well!

Bicycle Casino

Developed by:Leaping Lizard Software
Published by:Activision
Platform:Xbox
Released:October 26, 2004

The less said about this game, the better -- it was a pre-Xbox 360 attempt to get a poker-focused game on an online console. The morning I spent reading its review by IGN (3.7) was not a particularly proud one. Of course, I joined Leaping Lizard too late in the project to make much of a difference, but this is still probably the least impressive title on this page.

Dungeon Siege II

Developed by:Gas Powered Games
Published by:Microsoft Games Studios
Platform:PC
Released:August 16, 2005

The sequel to what a lot of people were calling the Diablo killer, until it was released and was "merely" a great loot-grabbing RPG. Dungeon Siege II improved on the original in every way. This, combined with the press wanting to make up for underrating the original Dungeon Siege, led to DS2 receiving higher review scores than were really warranted. This would lead to a backlash a year later, which would lead to something even worse.

Dungeon Siege II: Broken World

Developed by:Gas Powered Games
Published by:2K Games
Platform:PC
Released:August 22, 2006

The M-rated expansion to Dungeon Siege II. The two classes it added (one in particular) made this a pretty good expansion, along with a pretty compelling story and lots of cool quests. Unfortunately, the press seemed to realize that they were too generous with their scores for Dungeon Siege II, and took it out on Broken World. It didn't help that almost none of them "got" the new classes -- which wasn't entirely their fault.

Supreme Commander

Developed by:Legend Entertainment
Published by:THQ
Platform:PC (also released on Xbox)
Released:February 20, 2007

I was only on this project for a few months, during which I worked on one single-player mission from start to finish. RTS's aren't really my thing, but I had a lot of fun while testing my mission.

Space Siege

Developed by:Gas Powered Games
Published by:Sega
Platform:PC
Released:August 12, 2008

Technically, I was laid off (along with quite a few others) before Space Siege actually shipped. But since I was responsible for creating pretty much everything about the game's world (characters, back story, missions, dialogue, etc.), I'm putting it on this list.

Of course, as you probably know by now, Gas Powered Games re-wrote and re-recorded the entire script after I left. And by all accounts, the results were not quite worth the expense -- if it weren't for Bicycle Casino, Space Siege would be the worst-reviewed game on this page. There are many, many reasons for this, which I'd be happy to tell you about someday.